Alpha 0.1.2


Dropping Alpha 0.1.2 with some fixes and improvements!

Improved Hibernator AI for Classic Mode

Improved consistency across all UI elements

Improved model for the gun

Moved Minimap position

Changed direction gun is pointing

Removed the debug sound effects I accidentally left in Alpha 0.1.1

Fixed bugs where the enemy sometimes get stuck in walls

Fixed bugs where the player sometimes past through bullets

Fixed fisheye effect when view is close to walls

Fixed always getting a score of 0 in Classic Mode

Revamped High Score system, and enhanced score calculation:

Classic Mode:

Time bonus: 10,000 - (seconds × 10)

Health bonus: Current health × 5

Ammo bonus: Remaining ammo × 3

Total = All bonuses combined

Survival Mode:

Kill bonus: 100 points per kill

Time bonus: 2 points per second survived

Wave bonus: 50 points per wave reached

Total = All bonuses combined

Warning: The revamped high score system will delete all previous high scores!

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